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Guns

Complete gun stat snapshot for fishing progression and shop routing.

mechanicsLast reviewed 2026-02-08

Guns define how quickly you can pressure fish and how stable each catch attempt feels during the minigame.

Core Gun Stats

  • Damage: how much pressure a shot applies before a fish can be caught.
  • Control: how manageable the fish bar minigame feels.
  • Cooldown: how quickly you can fire the next shot.

All Guns Snapshot

Starter Gun

Starter Gun

$75

Damage15
Control0.5
Cooldown2.6s

Location: None

Beginners Gun

Beginners Gun

$475

Damage20
Control0.6
Cooldown2.4s

Location: Henry's Harpoon Shop

Bottle Gun

Bottle Gun

Free

Damage10
Control0.4
Cooldown2.8s

Location: Henry's Harpoon Shop

Advance Gun

Advance Gun

$1,050

Damage35
Control0.7
Cooldown2.2s

Location: Henry's Harpoon Shop

Air Rifle Gun

Air Rifle Gun

$2,150

Damage50
Control0.8
Cooldown2.4s

Location: Henry's Harpoon Shop

Crossbow Gun

Crossbow Gun

$7,250

Damage70
Control0.8
Cooldown2.6s

Location: Right of Marcus (Quest NPC)

Wasted Gun

Wasted Gun

$18,500

Damage100
Control1.0
Cooldown2.2s

Location: Crazy Jeff's Store

Magroot Gun

Magroot Gun

TBA

Damage190
Control0.85
Cooldown2.1s

Location: Lumi in Spirit Root

Lost Spirit Gun

Lost Spirit Gun

TBA

Damage290
Control1.0
Cooldown1.9s

Location: TBA

Where To Buy

Current shop points for gun upgrades are:

  • Henry's Harpoon Shop (Forgotten Deep)
  • Crazy Jeff's Store (Ancient Sands)
  • Marcus (Ancient Sands)
  • Lumi (Spirit Root)
Reviewed by Abyss Wiki Editorial Team. Facts are promoted from pending notes only after public-source verification.

Key Facts

  • Gun performance is described with three core stats: Damage, Control, and Cooldown.

  • Starter Gun is listed at $75 with 15 damage, 0.5 control, and 2.6s cooldown.

  • Wasted Gun is listed at $18,500 with 100 damage and 2.2s cooldown.

  • Lost Spirit Gun has the top listed damage value at 290 with a 1.9s cooldown.

  • Gun purchase locations include Henry's Harpoon Shop, Crazy Jeff's Store, Marcus, and Lumi.

Pending Notes

Unverified community leads. Treat these as hypotheses until confirmed in the key facts section.

  • Magroot Gun and Lost Spirit Gun still have unresolved price fields in public snapshots.

    Confidence: medium

    Verification plan: Re-check in-game vendors after each content update and replace TBA values with confirmed currency costs.

  • Lost Spirit Gun location remains unpublished in the latest compiled list.

    Confidence: low

    Verification plan: Confirm unlock path from repeatable in-game discovery or official patch notes before marking a fixed location.

What Is Guns?

Guns is covered in the mechanics section of the Abyss Roblox Wiki. This page is structured for fast lookups, source-aware validation, and progression-focused decisions.

Complete gun stat snapshot for fishing progression and shop routing.

Article Features

Article Scope

This page belongs to the mechanics section and focuses on Guns for Abyss Roblox progression planning.

Verification Snapshot

Last review date: 2026-02-08. Verified facts listed: 5.

Source Coverage

Source panel includes 2 linked references for cross-checking facts and notes.

Pending Note Separation

Pending note count: 2. Unverified claims remain separated from key facts.

Route Utility

Use this page for baseline mechanics, then compare route variations in the Guides section before committing to long sessions.

Index Linkage

Every detail page is connected to the Wiki index, keeping article discovery and in-session navigation consistent.

Related Articles

Article FAQ

What is Guns in Abyss Roblox?

Guns is a mechanics reference page in this Abyss Roblox wiki. Complete gun stat snapshot for fishing progression and shop routing.

When was this wiki article last reviewed?

This article was last reviewed on 2026-02-08.

Are pending notes on this page confirmed mechanics?

No. Pending notes are unverified leads and should be treated as hypotheses until promoted to key facts.

How can I verify information on this article?

Open the source panel on this page and cross-check listed references against each fact before using them in route decisions.

Should I use guides together with this page?

Yes. Use wiki articles for factual baseline and use guide videos to compare practical route execution and pacing strategies.

Sources